Audiomovers releases Binaural Renderer for Apple Music application

Audiomovers today announces the release of the new macOS application version of their plugin Binaural Renderer for Apple Music which allows engineers to monitor their Dolby Atmos 7.1.4 session audio exactly as it will sound on Apple Music.

Yaron Fuchs with Audiomovers Head of Product Igor Maxymenko
Yaron Fuchs with Audiomovers Head of Product Igor Maxymenko

Again responding to the demands of mixing and mastering engineers working with immersive audio, Audiomovers is giving anyone the ability to hear how their immersive audio sessions will sound on Apple Music.

The new standalone application version allows users to use any audio device as its input for ease of routing. It features two additional switchable auxiliary inputs for pass thru audio that could be used as reference inputs for other binaural or stereo sources such as Dolby binaural render or Apple Music spatial out.

The multichannel ‘pass thru’ option allows users to integrate the Binaural Renderer application between the Dolby Renderer and a studio speaker setup with ease. In addition, a separate Spatial Render output device and channel selection enables engineers to use any headphones as an output.

The Binaural Renderer for Apple Music app comes supplied with a 16-channel virtual driver that acts as a link between Dolby Renderer and Binaural Renderer for Apple Music - simplifying the engineer’s workflow in a single system scenario.

GRAMMY®-nominated producer and mix engineer, Yaron Fuchs, commented: “I’m using Binaural Renderer every day for my Atmos mix sessions. It has solved a major problem, which is hearing exactly how my mixes will translate on headphones in Apple spatial, Dolby binaural as well as comparing them to the stereo mix.

“It’s a game changer for me, especially now that it’s available as a standalone application, which makes for easier routing and doing quick comparisons.”

The Binaural Renderer for Apple Music is available online at audiomovers.com for $79.99, with one license required to use both the plugin and macOs App.

Audiomovers provides access to Apple's Spatial Audio using the same technology that is used on Apple devices. ​ We worked together with Apple to ensure its accuracy.

Binaural Renderer for Apple Music is solely a product of Audiomovers, and not created or endorsed by Apple Inc.

To meet with Audiomovers at NAMM 2024, please contact Starscream Communications.

Starscream Communications

Starscream Communications

 

System requirements:

Binaural Renderer works in Mac OS 12.6 and later, Mac OS 13 recommended for full experience.

To use Binaural Renderer with Pro Tools, you need Pro Tools 2023.6 or later.

**Available on MacBook Pro (2018 model or later), MacBook Air (2018 model or later), or iMac (2021 model)

***HRTF available on AirPods (3rd generation), AirPods Pro or AirPods Max, Beats Fit Pro and Beats Studio Pro and ​ on Mac computers with Apple silicon and MacOS 12.3 or later

Head tracking available on Audeze Maxwell Headset.

Legal Notice:

Apple, Apple Music, the Apple logo, Apple TV, iPad, iPhone, iPod touch, iTunes, Apple AirPods (3rd generation), AirPods Pro or AirPods Max and Mac are trademarks of Apple Inc., registered in the U.S. and other countries and regions. Copyright © 2023 Apple Inc. All rights reserved.

Dolby and the double-D symbol are registered trademarks of Dolby Laboratories Licensing Corporation. All other trademarks remain the property of their respective owners. © 2023 Dolby Laboratories, Inc. All rights reserved.

About Audiomovers

 

Since 2017, Audiomovers has connected audio professionals, systems and devices across the world, simplifying audio workflows with tools designed by pros, used by the best, and available to all.

From leading real time lossless remote collaboration platforms, to creating new workflows for immersive content production, to giving artists greater control on ​ approvals of their releases on streaming platforms, Audiomovers creates next-generation solutions for powering up the music industry.

Audiomovers’ solutions are used on over 90% of recording sessions at Abbey Road Studios, almost half of the Current Billboard Top 100, and have been utilized on over 50 GRAMMY-winning projects.

They never leave the sessions of artists, engineers and producers like Aaron Dessner, Jeff Braun, Vance Powell, Jesse Ray Ernster, Pete Lyman, Alina Smith, Piper Payne, Eddie Kramer, Jeff Braun, Elli Moore, Bainz, Future Islands, Dave Fridmann, Chuck Ainlay, John McBride, !llmind, Yaron Fuchs, Dyre Gormsen, Sigala, Vago Galindo, Teezio, George Massenburg, Bring Me The Horizon, Count, Tim Bran, J Views, Phil Gornell, Matt Schwartz and many more.

By allowing for easier and faster collaboration within a studio-grade environment, Audiomovers has changed the way music is made for the better.

Audiomovers is part of the Abbey Road Studios family.

 

 

 

 

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